Skip to main content
Virtual MOBTS 2020

Virtual MOBTS 2020 Proceedings »

View File
PDF
0.2MB

”Shall We Play A Game?”: Incorporating Principles of Gamification in the business classroom

Keywords: Gamification, Management Education, Pedagogy, Andragogy

Abstract: Gamification is the use of game design elements in non-game contexts. In recent years, principles of gamification have been incorporated in management courses in order to improve student engagement, motivation, and learning. In this symposium, presenters will share examples of gamified activities and exercises that have been used in the management courses they teach. Session attendees will participate in a brainstorming activity to come up with creative ways to incorporate gamification in their courses.

Shontarius D. Aikens | saikens@cord.edu
Concordia College
United States

Emily Tarr | etarr@csusm.edu
California State University San Marcos
United States

Jason Myrowitz | jason.myrowitz@nau.edu
Northern Arizona University
United States

Steven Edelson | sedelson@walsh.edu
Walsh University
United States

 


Powered by OpenConf®
Copyright ©2002-2018 Zakon Group LLC