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MOBTS 2024 at Salem State University

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Order It Up: Using Euchre To Introduce Instructional Design Principles

Authors:

Jason Fertig | (jfertig@usi.edu)
University of Southern Indiana United States
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Pamela Wells | (pamela.wells@sjsu.edu)
San Jose State University United States
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Linda Dunn-Jensen | (ldunnjensen@csustan.edu)
CSU, Stanislaus United States
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Christopher Bradshaw | (cbradshaw3@csustan.edu)
CSU, Stanislaus United States
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Keywords: Training and Development, Organizational Behavior, Human Resource Management


Abstract: After years of teaching training and development to undergraduate students, we’ve come to realize that students understand what successful instructional design (e.g. the ADDIE model) looks like academically, but they struggle with its implementation. In fact, we as professors could run into similar problems in our own courses. With that background, this session focuses on one way we have bridged the theory-practice gap with our students. Through teaching participants how to play Euchre (a trick-taking card game similar to Hearts), we plan to demonstrate how we used a similar lesson to help students learn to perform basic instructional design principles.

 


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